﻿<?xml version="1.0" encoding="utf-8" ?>

<Tower Id="missile" WeaponType="SmartProjectile">
  <Level
    Cost="30"
    TimeToBuildMs="3000"
    TimeToSellMs="0"
    Damage="75"
    ReloadTimeMs="2000"
    MinRange="1"
    MaxRange="5"
    Texture="tower-missile.png"
    ShotTexture="fx-missile.png"
    ShotSpeed="5"
    CanShootFlying="true"
    CanShootLand="false"
    HitTexture="explosion.png"
    HitAnimationFPS="4"
    BuildSoundId="10_Construction_Tower"
    SellSoundId="11_Sell_Tower"
    UpgradeSoundId="12_Construction_Tower_Upgrade"
    ShotSoundId="02_Missile_Heatseeker"
    HitSoundId="04_Explosion"
    />
    <Level
    Cost="20"
    TimeToBuildMs="1000"
    TimeToSellMs="0"
    Damage="75"
    ReloadTimeMs="2000"
    MinRange="1"
    MaxRange="6"
    Texture="tower-missile1.png"
    ShotTexture="fx-missile.png"
    ShotSpeed="5"
    CanShootFlying="true"
    CanShootLand="false"
    HitTexture="explosion.png"
    HitAnimationFPS="4"
    BuildSoundId="10_Construction_Tower"
    SellSoundId="11_Sell_Tower"
    UpgradeSoundId="12_Construction_Tower_Upgrade"
    ShotSoundId="02_Missile_Heatseeker"
    HitSoundId="04_Explosion"
    />
    <Level
    Cost="20"
    TimeToBuildMs="1000"
    TimeToSellMs="0"
    Damage="75"
    ReloadTimeMs="2000"
    MinRange="0"
    MaxRange="7"
    Texture="tower-missile2.png"
    ShotTexture="fx-missile.png"
    ShotSpeed="5"
    CanShootFlying="true"
    CanShootLand="false"
    HitTexture="explosion.png"
    HitAnimationFPS="4"
    BuildSoundId="10_Construction_Tower"
    SellSoundId="11_Sell_Tower"
    UpgradeSoundId="12_Construction_Tower_Upgrade"
    ShotSoundId="02_Missile_Heatseeker"
    HitSoundId="04_Explosion"
    />
  
</Tower>
